Warrior Mage Spells Earth Manipulation

 

Guild Information

Requirements
Prominent Figures

Spells

Aether Manipulation
Electricity Manipulation
Fire Manipulation
Water Manipulation
Earth Manipulation
Air Manipulation

Abilities

Familiars

Skills

Combat
Magic
Survival
 

Background

Current Events
Recent History
Ancient History

Guild Members

Paste Heroes
Current Heroes

 

 

More Information on Warrior Mages.

Wyndguard's Place
This is a very nice and informative site for Warrior Mages.
Shalnhh's Hive (Warrior Mage)
This is the magic GM's "unofficial" page, for spell information.
 
Earth Manipulation Spells
 
Fist of Stone
The caster makes a small fist shape stone to break free from the ground and fly towards the target.
 
Depending upon the skill of the caster and the amount of mana used in the spell, the stone can cause large amounts of damage. The stone can at times open up into a open faced hand and rake across the target. The stone will also at time shatter into many small fragments on impact and thus cause more damage as well.
 
The minimum mana for the spell is 3 mana.
Tremor
The caster causes the ground in the general area to buckle and shift, knocking people and opponents to the ground. Only those who have very good reflexes can stay upright during a tremor. This spell can only be used outdoors and above ground.
 
This is spell is useful on multiple opponents as it will unbalance, and cause the targets to fall if they are not especially quick and agile.
 
Casting tremor before casting a targeted spell can be beneficial only if the caster is able to withstand the tremors themselves, other wise it will often cause them to have a harder time targeting while they try to stand and regain their balance.
 
Surefooting can help to keep ones feet during a tremor.
 
The minimum mana for the spell is 9 mana.
 
Selective Tremor (Scroll Spell)
Requires tremor. This will cause a tremor to a localized area. Under a specific target, or if no target is selected under all critters in the area.
SureFooting
Requires tremor. The ground beneath the casters feet is steadied. This results in much greater balance, and will improve climbing ability temporarily. This will also help anyone under the influence of the spell keep their footing during a tremor.
 
This is not cumulative like ethereal shield.
 
The minimum mana for the spell is 8 mana.
 
Pillar of Stone
 
Earth Sense
 
Magnetic Ballista

Ring of Spears